Initial Parameters and Commands

This page introduces the inital parameters and changes for commands.

Initial Parameters

At the start of the game, pick a room to gain a female friend. Later on, take the test in Wakaoji's classroom to determine initial parameters and the infamous accidental kiss partner!

Girl Friend

Select a girl to meet and become your friend.

GirlMain StatRival
ChiyomiStudyHikami
HisokaCharmChris
HaruhiFashionHarry
TatsukoBodyShiba
Note

Self-Introduction Sheet

The first three questions on Wakaoji's self-introduction sheet determine your initial parameters, while the fourth and fifth questions determine which guy you'll meet for your accidental kiss.

Initial Parameter Questions

Question 1:
Why did you
pick this school?
Question 2:
What are your
hobbies?
Question 3:
What do you want to
do at school?
Type
A. Because it's
a famous school
A. Viewing art?A. Get a part-time jobNeutral
B. Join a clubStudious
C. Fall in loveArtistic
B. Shopping?A. Get a part-time jobFashionable
B. Join a clubStudious
C. Fall in loveFashionable
C. Reading?A. Get a part-time jobNeutral
B. Join a clubStudious
C. Fall in loveStudious
B. Because the
uniforms are cute
A. Viewing art?A. Get a part-time jobArtistic
B. Join a clubArtistic
C. Fall in loveArtistic
B. Shopping?A. Get a part-time jobFashionable
B. Join a clubFashionable
C. Fall in loveFashionable
C. Reading?A. Get a part-time jobNeutral
B. Join a clubStudious
C. Fall in loveFashionable
C. Because it's
good at sports
A. Viewing art?A. Get a part-time jobSporty
B. Join a clubSporty
C. Fall in loveArtistic
B. Shopping?A. Get a part-time jobNeutral
B. Join a clubSporty
C. Fall in loveFashionable
C. Reading?A. Get a part-time jobSporty
B. Join a clubSporty
C. Fall in loveNeutral

Initial Parameters

TypeStudyArtBodySenseFashionCharm
Studious604535304545
Artistic356040305045
Sporty404060354540
Fashionable354045306050
Neutral454545404540

Accidental Kiss

"I want to meet a guy who is...""...and..."Result
A. KindA. DependableWakaoji
B. CoolSaeki
C. FunnyChris
B. Cool-headedA. DependableShiba
B. CoolSaeki
C. FunnyHikami
C. Kinda badA. DependableMasaki
B. CoolHarry
C. FunnyAmachi

Commands

Commands are all based on a hysterically complex system of mathmatical equations that are effected by the "luck" from your horoscope. In general, positive values raise parameters, negative values lower parameters, and zero means that parameters are not affected.

Basic

Here are the basic actions, the relative parameter changes, and the luck aspect.

CommandLuckStudyArtBodySenseFashionCharmStress
StudyStudy0.70.4-0.30.00.1-0.10.8
DrawStudy0.10.7-0.3-0.10.40.00.8
Work outHealth-0.1-0.11.00.20.0-0.20.8
MagazineLeisure-0.10.10.0-0.10.70.20.4
PrimpLove-0.10.2-0.2-0.30.40.80.4
RestHealth-0.2-0.2-0.2-0.4-0.4-0.4-2.8
Note

Friends

All actions with friends are theoretically affected by the leisure command, but they also appear to be affected by other commands (study, health) as well.

FriendStudyArtBodySenseFashionCharmStress
Chiyomi0.3-0.20.10.6-0.10.00.3
(1.2)
Hisoka-0.10.3-0.10.6-0.10.10.3
(1.2)
Tatsuko-0.1-0.10.40.6-0.10.00.3
(1.2)
Haruhi-0.3-0.10.20.60.30.00.3
(1.2)

Values in parentheses ( ) indicate the stress during VS mode.

Special Commands

The two new hidden characters, Komori and Majima, each have their own commands! If you make the right choices during the game, these commands will appear. Use these commands to earn points that are required for each of the special endings!

CommandStudyArtBodySenseFashionCharmStress
Komori-0.1-0.10.20.4-0.2-0.20.8
Majima-0.2-0.10.20.40.10.11.8
Note

Clubs

There are two types of clubs. Sports clubs are affected by the Health luck parameter, while Cultural clubs are affect by Study.

CommandLuckStudyArtBodySenseFashionCharmStress
BaseballHealth0.0-0.10.50.8-0.1-0.20.6
Lacross-0.40.00.70.50.00.40.6
Track-0.40.20.70.40.00.00.6
Cheerleading-0.60.20.40.20.00.70.6
ArtStudy0.00.7-0.40.20.20.00.4
Band0.20.7-0.30.10.00.00.4
(1.2)
Student
Council
0.50.3-0.40.50.0-0.20.4
(1.2)
Handicraft0.00.4-0.20.80.4-0.20.4

Values in parentheses ( ) indicate the stress during VS mode.

Part-time job

Part-time jobs (except for the game tester) take place twice a week and can be started after achieving certain key parameters.

CommandParam.StudyArtBodySenseFashionCharmStress
[COFFEE]-0.20.10.20.40.10.11.2
NeiSense 60
Fash. 60
-0.20.40.00.40.20.31.2
AnastasiaSense 50
Charm 60
-0.4-0.20.20.40.60.41.0
(1.5)
UrsulaSense 50
Fash. 60
Charm 60
0.10.2-0.20.40.20.41.2
Flower shopSense 50
Study 60
0.10.20.30.40.00.01.0
Gas stationSense 50
Body 60
-0.2-0.30.60.60.40.01.2
(1.8)
DebuggerJune, Yr. 2-0.1-0.1-0.2-0.1-0.1-0.21.2

Values in parentheses ( ) indicate the stress during VS mode.

Command Calculation

The effects of commands are determined by a series of calculations using the Current value of the parameter (C) and the value listed in the above tables (T). Actions can succeed or fail, but they're more likely to succeed during "lucky" times.

Normal Commands

WeekdaySuccessParameterC + T
StressC + T
FailureParameterC + (T/2)
StressC + T + 1
WeekendSuccessParameterC + T * 4
StressC + T
FailureParameterC + (T/2) * 4
StressC + T + 1

When the value in the table is negative, use "C + T" for a failure.

Note

Say every parameter is 50, and assume all success or all failures for the Study command. You'll end up with the following values:

All Success, Weekday

Stress54 (54.8)
Study54 (54.2)Art52 (52.4)
Body48 (48.2)Sense50
Fashion50 (50.6)Charm49 (49.4)

All Failure, Weekday

Stress60 (60.8)
Study52 (52.1)Art51 (51.2)
Body48 (48.2)Sense50
Fashion50 (50.3)Charm49 (49.4)

Success, Weekend

Stress50 (50.8)
Study52 (52.8)Art51 (51.6)
Body48 (48.8)Sense50
Fashion50 (50.4)Charm49 (49.6)

Failure, Weekend

Stress51 (51.8)
Study51 (51.4)Art50 (50.8)
Body49 (49.7)Sense50
Fashion50 (50.2)Charm49 (49.9)

Rest Command

The "Rest" command always succeeds, but it also depends on one extra parameter to calculate stress: the Health luck (H) for the week. The value "5" is assigned to the best luck, while "1" is assigned to the worst luck.

WeekdayC + T - H/10
WeekendC + (T * 4) - H/10

Say every parameter is 50, and you'll end up with the following values:

Success, Weekday [Level 5/Level 1]

Stress[5]30 (30.2)Stress[1]32 (32.6)
Study48 (48.8)Art48 (48.8)
Body48 (48.8)Sense47 (47.6)
Fashion47 (47.6)Charm47 (47.6)

Success, Weekend [Level 5/Level 1]

Stress[5]38 (38.3)Stress[1]38 (38.7)
Study49 (49.2)Art49 (49.2)
Body49 (49.2)Sense48 (48.4)
Fashion48 (48.4)Charm48 (48.4)
Note

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